The game runs smooth at … http://www.nexusmods.com/fallout4/mods/2537/? The data of this mod and its resources are included in the PHP mod. Also recommend using a mod that changes NPC health, so they don't have like thousands upon thousands of HP... since well they now can negate damage :). I think of the constant small damage from weak weapons as representative of how many hits are being defeated by the armour, and how many either penetrate or hit unprotected parts of the body (this applies to any armour, not just PA). Please credit the author, however, Power Armor Distribution Overhaul (Consistent Power Armor Overhaul), Requires Brotherhood Power Armor Overhaul, I am no longer editing any armor records. Brotherhood Power Armor Overhaul PAMAP 2.0 Automatron Compatibility Patch-11978-1-0 Brotherhood Power Armor Overhaul PAMAP 2.0 Patch-11978-1-0 Consistent Power Armor Overhau (CPAO) v1.1 Consistent Power Armor Overhaul - Patch for Power Armor Materals & Parts 2.0 Fusion Core refueler 1.4-15840- Hermetic Power Armor v2.0 Power Armor Hoarder … So my question is, are there any mods/overhauls nowadays that(preferably works with all the dlc) makes them both terrifying to face and amazing to use? Overall I wanted the three billion suits scattered around in plain sight to mean something. http://www.nexusmods.com/fallout4/mods/12050/? But you can also download and install the mod and delete the ESP file of the mod. Page 6 of 7 - Power Armor Distribution Overhaul (Consistent Power Armor Overhaul) - posted in File topics: Is the current download 2.0? © Valve Corporation. Press J to jump to the feed. Revises how armor is distributed to the various factions throughout the Wasteland. It would be worth a look at the mod requirements for CPAO and MPAM to see if there is a recommended inventory overhaul mod like Valdicil's that sorts that stuff out. heres my load order: Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Power Armor Materials AND Paints (PAMAP) Hermetic Power Armor (No radiation damage from water) More Power Armour Mods (More Power Armor Mods) Brotherhood Power Armor Overhaul. share. Copyright © 2020 Robin Scott. If you're still hellbent on making the PA lore-unfriendly, Better Power Armor does pretty much exactly what you want. All those are too heavy or bulky to wield without PA. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. For example, we have Tessa's Fist, from a Gunner boss, there's the cut Gunner PA paint but no paints for Raider PA. There's a PA-Only version for the armor changes if you want to ignore / use a different thing that changes loot. [Requires Consistent Power Armor Overhaul and optional patch; thanks Bordraw!] Copyright © 2020 Robin Scott. The suit getting armor plates was a logical consequence but they were not meant to soak up regular bullets or even explosions. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. i know its a mod thats causeing it, but i don'w know which and i don't want to spend an hour combing my load order. Why doesn't the T-51 have a rusty texture? Also by Thirdstorm, there's the "BioCommMesh" which adds the BCM upgrade to Power Armour under Arm Misc (IIRC anyway.). Recently added 26 View all 1,021. Log in Register. Compatibility patch for Power Armor Materials and Paints, Compatibility patch for Power Armor Overmodded (NOTE: this is not compatible with my Power Armor Materials and Paints patch, you can only use one or the other). Log in to view your list of favourite games. Rebalances materials to repair power armor to be far more comprehensive and difficult, depending on the set and available lore pertaining to construction. Once I re-read the name of the item you described a few times, honestly it looks like you may be missing a necessary inventory mod. I recreated the M16 body as I have just finished a plastic scope kit that is the same as ingame too. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Added original T-51 texture as a standalone "Standard Issue Paint" mod, Removes the orange rust from the default T-60 texture. When the armor's degraded, the environmental protection is broken (and an alarm will sound to warn you when this happens). Makes the game far too easy though. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Community . This is my 1:1ish replica of Survivalist Rifle, hope to do more of his Service Rifles in the future! Like both legs getting knocked offline from an anti-personnel mine. Compatibility patch for Power Armor Overmodded (NOTE: this is not compatible with my Power Armor Materials and Paints patch, you can only use one or the other) Mod manager download Manual download Fusion cores spawn with a random charge. I too got sick of losing 80% of my health in power armor that had taken three points of damage. Also, paints for Raider Power Armour would be a great addition. This changes the PA paperdoll into something useful. I'm not sure which one, or if that's even the case, but aged bronze and diving skull decal are both things you can add to the armor as textures or decals, obviously, but instead of the game filtering those out, it leaves them in the name, which would lead me to believe that a necessary sorting mechanic that properly renames the item might be missing. All rights reserved. That isnt showing up for me it also doesn't show up for recruiting settlers like Sheffield, or selecting a settlement to raid in Nuka World. The powerful open-source mod manager from Nexus Mods. Instead of "green until suddenly red and almost trashed," it has configurable options for numeric % display, or gradient, or adding yellow/orange stages, or various combinations. The original PA concepts were designed to make regular soldiers able to carry heavy ordnance all the time. All trademarks are property of their respective owners in the US and other countries. If there is one thing I've learned from quite a few years of modding this game, the less you change the names of things in this game with extraneous mods, the better, as even one mod with a slight incompatibility issue could throw off an entire 200+ mod load order.